# Sprint
https://scrumguides.org/scrum-guide.html#the-sprint
A Sprint, as defined by Ken Schwaber and Jeff Sutherland in the Scrum Guide, is a fixed-length event of one month or less, serving as the heartbeat of Scrum. It is a time-boxed period during which a Scrum Team works to turn ideas into value, ensuring consistency and predictability. Each Sprint includes all necessary work to achieve the Product Goal, such as Sprint Planning, Daily Scrums, Sprint Review, and Sprint Retrospective.
The Sprint is a [[Empirical Product Control Loop]].
> [!info] A Sprint of a Scrum Team in an [[Arena]] is compatible with the [[Match]] in [[AME3]]. But a [[Match]] is not necessarily a Sprint.